MFMapView class

Inheritance

Constructors

MFMapView({Key? key, MFCameraPosition? initialCameraPosition, MFMapCreatedCallback? onMapCreated, Set<Factory<OneSequenceGestureRecognizer>> gestureRecognizers = const <Factory<OneSequenceGestureRecognizer>>{}, String? mapId, MFMapType mapType = MFMapType.roadmap, MFMinMaxZoom minMaxZoomPreference = MFMinMaxZoom.unbounded, bool rotateGesturesEnabled = true, bool scrollGesturesEnabled = true, bool zoomGesturesEnabled = true, bool tiltGesturesEnabled = true, bool myLocationEnabled = false, bool myLocationButtonEnabled = false, bool poisEnabled = true, bool buildingsEnabled = true, VoidCallback? onCameraMoveStarted, MFCameraPositionCallback? onCameraMove, VoidCallback? onCameraIdle, MFLatLngCallback? onTap, @Deprecated('This method is no longer support, which is subject to removal in a future versions.') MFModeChangedCallback? onModeChange, MFMapPOICallback? onPOITap, MFMapBuildingCallback? onBuildingTap, MFMapPlaceCallback? onPlaceTap, MFDataSourceFeatureCallback? onDataSourceFeatureTap, Set<MFMarker> markers = const <MFMarker>{}, Set<MFCircle> circles = const <MFCircle>{}, Set<MFPolygon> polygons = const <MFPolygon>{}, Set<MFPolyline> polylines = const <MFPolyline>{}, Set<MFPOI> pois = const <MFPOI>{}, Set<MFBuilding> buildings = const <MFBuilding>{}, Set<MFTileOverlay> tileOverlays = const <MFTileOverlay>{}, Set<MFImageOverlay> imageOverlays = const <MFImageOverlay>{}, Set<MFDirectionsRenderer> directionsRenderers = const <MFDirectionsRenderer>{}})
const

Properties

buildings Set<MFBuilding>
Buildings to be placed on the map.
final
buildingsEnabled bool
Enables or disables showing 3D buildings where available
final
circles Set<MFCircle>
Circles to be placed on the map.
final
directionsRenderers Set<MFDirectionsRenderer>
Directions renderers to be placed on the map.
final
gestureRecognizers Set<Factory<OneSequenceGestureRecognizer>>
Which gestures should be consumed by the map.
final
hashCode int
The hash code for this object.
no setterinherited
imageOverlays Set<MFImageOverlay>
Image overlays to be placed on the map.
final
initialCameraPosition MFCameraPosition?
The initial position of the map's camera.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
mapId String?
An opaque identifier for a custom map configuration.
final
mapType MFMapType
Type of map tiles to be rendered.
final
markers Set<MFMarker>
Markers to be placed on the map.
final
minMaxZoomPreference MFMinMaxZoom
Preferred bounds for the camera zoom level.
final
myLocationButtonEnabled bool
Enables or disables the my-location button.
final
myLocationEnabled bool
Enabling this feature requires adding location permissions to both native platforms of your app.
final
onBuildingTap MFMapBuildingCallback?
Called after a base map building has been tapped
final
onCameraIdle VoidCallback?
Called when camera movement has ended, there are no pending animations and the user has stopped interacting with the map.
final
onCameraMove MFCameraPositionCallback?
Called repeatedly as the camera continues to move after an onCameraMoveStarted call.
final
onCameraMoveStarted VoidCallback?
Called when the camera starts moving.
final
onDataSourceFeatureTap MFDataSourceFeatureCallback?
Called when user taps on the data source features
final
onMapCreated MFMapCreatedCallback?
Callback method for when the map is ready to be used. Used to receive a MFMapViewController for this Map4dMap.
final
onModeChange MFModeChangedCallback?
Called when map mode change from 2D -> 3D & 3D -> 2D
final
onPlaceTap MFMapPlaceCallback?
final
onPOITap MFMapPOICallback?
Called after a base map POI has been tapped
final
onTap MFLatLngCallback?
Called when did tap at coordinate
final
pois Set<MFPOI>
POIs to be placed on the map.
final
poisEnabled bool
Enables or disables showing points of interest
final
polygons Set<MFPolygon>
Polygons to be placed on the map.
final
polylines Set<MFPolyline>
Polylines to be placed on the map.
final
rotateGesturesEnabled bool
True if the map view should respond to rotate gestures.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollGesturesEnabled bool
True if the map view should respond to scroll gestures.
final
tileOverlays Set<MFTileOverlay>
Tile overlays to be placed on the map.
final
tiltGesturesEnabled bool
True if the map view should respond to tilt gestures.
final
zoomGesturesEnabled bool
True if the map view should respond to zoom gestures.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited