MFBitmap class

Defines a bitmap image. For a marker, this class can be used to set the image of the marker icon. For a ground overlay, it can be used to set the image to place on the surface of the earth.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Object
Convert the object to a Json format.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

fromAssetImage(ImageConfiguration configuration, String assetName, {AssetBundle? bundle, String? package, bool mipmaps = true}) Future<MFBitmap>
Creates a MFBitmap from an asset image.
fromBytes(Uint8List byteData) MFBitmap
Creates a BitmapDescriptor using an array of bytes that must be encoded as PNG.

Constants

defaultIcon → const MFBitmap
Creates a BitmapDescriptor that refers to the default marker image.