Runeterra Dart
This project is a dart library for decoding and encoding decks in Legend of Runeterra. It is based on RiotGames/LoRDeckCodes
Install
Installation is in lor_deck_codes_dart in Installing section
How to use
You can create deck like I showed down below. This deck is Budget Elites (New Players) from lor.mobalytics.gg.
Decode
List<CardCodeAndCount> deck = LoRDeckEncoder.GetDeckFromCode(
'CEAQQAIAAECAMFBCEQTTMAQCAEBASGQFAEAAGCYSDUXQCAQBAADQY');
/*
3:01DE001
3:01DE004
3:01DE006
3:01DE020
3:01DE034
3:01DE036
3:01DE039
3:01DE054
2:01IO009
2:01IO026
2:01DE003
2:01DE011
2:01DE018
2:01DE029
2:01DE047
1:01DE007
1:01DE012
*/
deck[0].CardCode //01DE001
deck[0].Count //3
Encode
String code = LoRDeckEncoder.GetCodeFromDeck(deck);
//CEAQQAIAAECAMFBCEQTTMAQCAEBASGQFAEAAGCYSDUXQCAQBAADQY
Notes
This package is using fixnum package for creating a fixed-width 32-bit integer in dart