GlassButtonGroup class
A container that groups multiple buttons in a single glass pill.
Two usage modes
1. Lightweight items (recommended)
Use GlassButtonGroup.icons with GlassGroupItem data objects. Each item is rendered as a minimal icon with tap handling — no animation controllers or glass shaders per item. The group provides the glass surface.
GlassButtonGroup.icons(
items: [
GlassGroupItem(icon: Icon(CupertinoIcons.text_alignleft), onTap: () {}),
GlassGroupItem(icon: Icon(CupertinoIcons.trash), onTap: () {}),
GlassGroupItem(icon: Icon(CupertinoIcons.add), onTap: () {}),
],
)
2. Full widget children
Use the default constructor with GlassButton children for full control over each button's style, stretch, and glow.
GlassButtonGroup(
children: [
GlassButton(icon: Icon(CupertinoIcons.bold), style: GlassButtonStyle.transparent, onTap: () {}),
GlassButton(icon: Icon(CupertinoIcons.italic), style: GlassButtonStyle.transparent, onTap: () {}),
],
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassButtonGroup
Constructors
-
GlassButtonGroup({required List<
Widget> children, Key? key, Axis direction = Axis.horizontal, LiquidGlassSettings? settings, GlassQuality? quality, double borderRadius = 16.0, Color? borderColor, bool useOwnLayer = false, bool showDividers = true, double iconSize = 22.0, EdgeInsetsGeometry itemPadding = const EdgeInsets.all(12)}) -
Creates a group of glass buttons from widget children.
const
-
GlassButtonGroup.icons({required List<
GlassGroupItem> items, Key? key, Axis direction = Axis.horizontal, LiquidGlassSettings? settings, GlassQuality? quality, double borderRadius = 22.0, Color? borderColor, bool useOwnLayer = false, bool showDividers = false, double iconSize = 22.0, EdgeInsetsGeometry itemPadding = const EdgeInsets.all(12)}) -
Creates a group of glass buttons from lightweight GlassGroupItems.
const
Properties
- borderColor → Color?
-
Color of the dividers between buttons.
final
- borderRadius → double
-
Border radius of the group container.
final
-
children
→ List<
Widget> -
The buttons to display in the group (widget children mode).
final
- direction → Axis
-
Direction to arrange buttons (horizontal or vertical).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- iconSize → double
-
The icon size used for items in GlassButtonGroup.icons mode.
final
- itemPadding → EdgeInsetsGeometry
-
Padding around each item in GlassButtonGroup.icons mode.
final
-
items
→ List<
GlassGroupItem> ? -
Lightweight item data for icon-based groups.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- quality → GlassQuality?
-
Quality of glass effect.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- settings → LiquidGlassSettings?
-
Custom glass settings.
final
- showDividers → bool
-
Whether to show dividers between buttons.
final
- useOwnLayer → bool
-
Whether to create its own glass layer.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited