preSolveCallback function

int preSolveCallback(
  1. Pointer<cpArbiter> arbiter,
  2. Pointer<cpSpace> space,
  3. Pointer<Void> data,
  4. int callbackId,
)

Implementation

int preSolveCallback(Pointer<cpArbiter> arbiter, Pointer<cpSpace> space, Pointer<Void> data, int callbackId) {
  return _c_preSolve_callbacks[callbackId]!.call(Arbiter._fromPointer(arbiter), Space._fromPointer(space)) ? 1 : 0;
}