liquid2d
library
Properties
bindings
→ Chipmunks
The bindings to the native functions in _dylib
.
final
uuid
↔ Uuid
getter/setter pair
Functions
addcllc <T > ()
→ HashMap <int , void Function(Space , T ) >
beginCallback (Pointer <cpArbiter > arbiter , Pointer <cpSpace > space , Pointer <Void > data , int callbackId )
→ int
bodyFreeWrap (Pointer <cpSpace > space , Pointer <Void > body , Pointer <Void > unused , int callbacId )
→ void
constraintFreeWrap (Pointer <cpSpace > space , Pointer <Void > constraint , Pointer <Void > unused , int callbackId )
→ void
cr_postSolveCallback (Pointer <cpConstraint > constraint , Pointer <cpSpace > space , int callbackId )
→ void
cr_preSolveCallback (Pointer <cpConstraint > constraint , Pointer <cpSpace > space , int callbackId )
→ void
eachBodyCallback (Pointer <cpBody > body , Pointer <Void > data , int callbackId )
→ void
eachShapeCallback (Pointer <cpShape > shape , Pointer <Void > data , int callbackId )
→ void
postBodyFree (Pointer <cpBody > body , Pointer <Void > space , int unused )
→ void
postConstraintFree (Pointer <cpConstraint > constraint , Pointer <Void > space , int callbackId )
→ void
postShapeFree (Pointer <cpShape > shape , Pointer <Void > space , int unused )
→ void
postSolveCallback (Pointer <cpArbiter > arbiter , Pointer <cpSpace > space , Pointer <Void > data , int callbackId )
→ void
preSolveCallback (Pointer <cpArbiter > arbiter , Pointer <cpSpace > space , Pointer <Void > data , int callbackId )
→ int
quickHull (List <Vector2 > verts , double tol )
→ (int , List <Vector2 > )
separateCallback (Pointer <cpArbiter > arbiter , Pointer <cpSpace > space , Pointer <Void > data , int callbackId )
→ void
shapeFreeWrap (Pointer <cpSpace > space , Pointer <Void > shape , Pointer <Void > unused , int callbackId )
→ void