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liquid2d package
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liquid2d.dart
CollisionHandlerResource
generateRandomInt method
generateRandomInt method
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generateRandomInt
method
int
generateRandomInt
(
int
min
,
int
max
)
Implementation
int generateRandomInt(int min, int max) => Random().nextInt(max - min) + min;
liquid2d package
documentation
liquid2d
CollisionHandlerResource
generateRandomInt method
CollisionHandlerResource class