getBodies method

(Body, Body) getBodies()

Implementation

(Body a, Body b) getBodies() {
  Pointer<Pointer<cpBody>> aBody = calloc();
  Pointer<Pointer<cpBody>> bBody = calloc();
  bindings.cpArbiterGetBodies(_arbiterResource, aBody, bBody);
  var res = (Body._fromPointer(aBody.value), Body._fromPointer(bBody.value));
  calloc.free(aBody);
  calloc.free(bBody);
  return res;
}