getBodies method
Implementation
(Body a, Body b) getBodies() {
Pointer<Pointer<cpBody>> aBody = calloc();
Pointer<Pointer<cpBody>> bBody = calloc();
bindings.cpArbiterGetBodies(_arbiterResource, aBody, bBody);
var res = (Body._fromPointer(aBody.value), Body._fromPointer(bBody.value));
calloc.free(aBody);
calloc.free(bBody);
return res;
}