LiView class
LiView is a widget that can display the video frame of LiPlayer.
Actually, it is a Container widget contains many children. The most important is a Texture which display the read video frame.
- Inheritance
Constructors
-
LiView({Key? key, required LiPlayer player, double? width, double? height, LiFit fit = LiFit.contain, LiFit fsFit = LiFit.contain, LiPanelWidgetBuilder panelBuilder = defaultLiPanelBuilder, Color color = const Color(0xFF607D8B), ImageProvider<
Object> ? cover, bool fs = true, void onDispose(LiData)?}) -
const
Properties
- color → Color
-
background color
final
-
cover
→ ImageProvider<
Object> ? -
cover image provider
final
- fit → LiFit
-
How a video should be inscribed into this LiView.
final
- fs → bool
-
Enable or disable the full screen
final
- fsFit → LiFit
-
How a video should be inscribed into this LiView at fullScreen mode.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
Nullable, height of LiView.
If null, the height will be as big as possible.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onDispose → void Function(LiData)?
-
This method will be called when LiView dispose.
LiData is managed inner LiView. User can change LiData in custom panel.
See panelBuilder's second argument.
And check if some value need to be recover on LiView dispose.
final
- panelBuilder → LiPanelWidgetBuilder
-
builder to build panel Widget
final
- player → LiPlayer
-
The player that need display video by this LiView.
Will be passed to panelBuilder.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width → double?
-
Nullable, width of LiView
If null, the weight will be as big as possible.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited