FaceOverlay constructor

const FaceOverlay({
  1. Key? key,
  2. required Size size,
  3. Size? originalSize,
  4. InputImageRotation? rotation,
  5. bool? boundFill,
  6. bool? boundStroke,
  7. bool? paintLandmark,
  8. bool? paintContour,
  9. List<Face> faces = const [],
  10. Color? landmarkColor,
  11. Color? contourColor,
  12. Color? boundStrokeColor,
  13. double? boundStrokeWidth,
  14. double? contourStrokeWidth,
  15. double? landmarkRadius,
})

Implementation

const FaceOverlay({
  Key? key,
  required this.size,
  this.originalSize,
  this.rotation,
  this.boundFill,
  this.boundStroke,
  this.paintLandmark,
  this.paintContour,
  this.faces = const [],
  this.landmarkColor,
  this.contourColor,
  this.boundStrokeColor,
  this.boundStrokeWidth,
  this.contourStrokeWidth,
  this.landmarkRadius,
}) : super(key: key);