Face constructor
Face({
- required Rect boundingBox,
- double headAngleY = 0.0,
- double headAngleZ = 0.0,
- int? trackingId,
- Map<
FaceLandmarkType, FaceLandmark> landmarks = const {}, - Map<
FaceContourType, FaceContour> countours = const {}, - double? smilingProbability,
- double? leftEyeOpenProbability,
- double? rightEyeOpenProbability,
Implementation
Face({
required this.boundingBox,
this.headAngleY = 0.0,
this.headAngleZ = 0.0,
this.trackingId,
this.landmarks = const {},
this.countours = const {},
this.smilingProbability,
this.leftEyeOpenProbability,
this.rightEyeOpenProbability,
});