KeyEmulator class

A singleton class for sending synthetic key events and typing text.

Constructors

KeyEmulator.new()
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
sendKey(int keyCode, {bool press = true}) → void
Send a key event by platform-specific key code.
sendKeyByKey(Key key, {bool press = true}) → void
Send a key event by Key.
sendShortcut(Key mainKey, List<Key> modifiers, {Duration keyPressDuration = const Duration(milliseconds: 100), Duration delayBetweenKeys = const Duration(milliseconds: 50), Duration finalDelay = const Duration(milliseconds: 200)}) Future<void>
Sends a keyboard shortcut with multiple modifier keys in a way that ensures proper recognition by the operating system.
toString() String
A string representation of this object.
inherited
typeText(String text, {Duration delay = const Duration(milliseconds: 100)}) Future<void>
Types a full text string, emulating each character with optional delay.

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

keyEventFKeyUp → const int