WEBGL_debug_renderer_info class Null safety

The WEBGL_debug_renderer_info extension is part of the WebGL API and exposes two constants with information about the graphics driver for debugging purposes.

Depending on the privacy settings of the browser, this extension might only be available to privileged contexts. Generally, the graphics driver information should only be used in edge cases to optimize your WebGL content or to debug GPU problems. The WebGLRenderingContext.getParameter() method can help you to detect which features are supported and the failIfMajorPerformanceCaveat context attribute lets you control if a context should be returned at all, if the performance would be dramatically slow.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial. Availability: Depending on the privacy settings of the browser, this extension might only be available to privileged contexts or not work at all. In Firefox, if privacy.resistFingerprinting is set to true, this extensions is disabled.

This extension is available to both, WebGL1 and WebGL2 contexts.

Annotations

Constructors

WEBGL_debug_renderer_info()
factory

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Static Properties

UNMASKED_RENDERER_WEBGL int
read-only
UNMASKED_VENDOR_WEBGL int
read-only