Piece class abstract
Piece represents a game piece. It contains information of what type this piece is (e.g. pawn, knight, etc.) and what color it is.
- Implementers
Constructors
- Piece()
-
Const constructor for overrided members to be able to have const
constructors.
const
Properties
- color → PieceColor
-
color of the piece.
no setter
- fenSymbol → String
-
Returns FEN symbol for this piece.
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- isBlack → bool
-
Returns
true
if this piece is black.no setter - isWhite → bool
-
Returns
true
if this piece is white.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → PieceType
-
type of the piece, e.g. pawn, knight, etc.
no setter
Methods
-
getPossibleMovesFromSquareOnBoard(
Square square, Board board) → List< Move> -
Returns the list of possible moves with this piece from
square
, including moves that are illegal in current position. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object? other) → bool -
The equality operator.
override
Static Methods
-
fromFenSymbol(
String fenSymbol) → Piece -
Creates an appropriate piece for
fenSymbol
.