ReactiveState class

ReactiveState is used to access reactive state controller of a given pre-registered type. This instance is reactive and is useful for updating all subscribers when the ReactiveController.setState method is called.

Constructors

ReactiveState()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

get<T>(BuildContext context, [bool subscribe = true]) → T
Provides a way to access a pre-registered reactive instance of type T. context must be provided so the widget is subscribed and will update on all changes whenever the ReactiveController.setState method is called.
getInjectable<T>(BuildContext context, {bool subscribe = false}) → Injectable<T>
getReactive<T>(BuildContext context, {bool subscribe = false}) ReactiveController<T>
Provides a way to access a pre-registered reactive controller instance of type T. If the subscribe option is true, the widget is subscribed and will update on all changes whenever the ReactiveController.setState method is called.
getRootInjectable<T>() → Injectable<T>
set<T>(BuildContext context, [dynamic call(T)?]) → T
Provides a shortcut for updating state of type T. This update can be mutable or immutable depending on if the setter call method returns the same type as T.