InfiniteScrollListViewState<T> class Null safety

Inheritance
Mixed in types

Constructors

InfiniteScrollListViewState()

Properties

animateRemovingItemsOnReload bool
read-only, override
betweenItemRenderDelay Duration?
read-only, override
context BuildContext
The location in the tree where this widget builds.
read-only, inherited
dataLength int
read-only, inherited
dataList List<T>
read-only, inherited
dataSubject BehaviorSubject<DataWrapper<T>?>
final, inherited
errorStream BehaviorSubject<Object?>
final, inherited
hashCode int
The hash code for this object.
read-only, inherited
isListReady bool
read-only, override
key GlobalKey<AnimatedListState>
final
lastElement Widget
read-only, inherited
listLength int
read-only, override
loadingStream BehaviorSubject<bool>
final, inherited
loadingWidget Widget
read-only
mounted bool
Whether this State object is currently in a tree.
read-only, inherited
noDataWidget Widget
read-only
queue List<dynamic Function()>
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
widget InfiniteScrollListView<T>
The current configuration.
read-only, inherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
@mustCallSuper, @protected, inherited
add(T item) Future<void>
inherited
addAt(int index, T item) int
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
callOnAdd(int index, T item, {required bool skipDelay}) Future<void>
inherited
callOnRemove(int index, {required bool skipDelay}) Future<void>
inherited
callOnUpdate(int index, T item, {required bool skipDelay}) Future<void>
inherited
comparator() → (int Function?(T a, T b)?)
override
deactivate() → void
Called when this object is removed from the tree.
@mustCallSuper, @protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
@mustCallSuper, @protected, inherited
didUpdateWidget(covariant InfiniteScrollListView<T> oldWidget) → void
Called whenever the widget configuration changes.
@mustCallSuper, @protected, inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
disposeMixin() → void
inherited
getElementError(BuildContext context, dynamic error) Widget
override
getEndOfResultWidget() Widget
override
getError(BuildContext context, dynamic error) Widget
getIndexOf(T item) int
inherited
getItem(int index) → T
inherited
getItemLoadingWidget() Widget
override
getLoader() Future<List<T>?> Function(int index)
override
initMixin() → void
inherited
initState() → void
Called when this object is inserted into the tree.
override
load({bool reload = false, bool ignoreIfLoading = false}) Future<void>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
onAdd(int index, T? item) → void
override
onRemove(int index) → void
override
onUpdate(int index, T item) → void
override
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
@mustCallSuper, @protected, inherited
reload() Future<void>
inherited
removeAt(int index) → void
@protected, inherited
removeItem(T item, [int? index]) Future<void>
inherited
removeWere(bool filter(T)) Future<void>
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
@protected, inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
update(T item) Future<void>
inherited
updateItem(int index, T newValue) → dynamic
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited