ImplicitlyAnimatedList<ItemData> class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ImplicitlyAnimatedList
Constructors
-
ImplicitlyAnimatedList({Key? key, required List<
ItemData> itemData, required Widget itemBuilder(BuildContext context, ItemData data), bool itemEquality(ItemData a, ItemData b)?, Duration insertDuration = _defaultDuration, AnimatedChildBuilder insertAnimation = _defaultAnimation, Duration deleteDuration = _defaultDuration, AnimatedChildBuilder deleteAnimation = _defaultAnimation, Axis scrollDirection = Axis.vertical, bool initialAnimation = true, bool reverse = false, ScrollController? controller, bool? primary, ScrollPhysics? physics, bool shrinkWrap = false, EdgeInsetsGeometry? padding}) -
const
Properties
- controller → ScrollController?
-
final
- deleteAnimation → AnimatedChildBuilder
-
final
- deleteDuration → Duration
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialAnimation → bool
-
final
- insertAnimation → AnimatedChildBuilder
-
final
- insertDuration → Duration
-
final
- itemBuilder → Widget Function(BuildContext context, ItemData data)
-
final
-
itemData
→ List<
ItemData> -
final
- itemEquality → (bool Function(ItemData a, ItemData b)?)
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- padding → EdgeInsetsGeometry?
-
final
- physics → ScrollPhysics?
-
final
- primary → bool?
-
final
- reverse → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollDirection → Axis
-
final
- shrinkWrap → bool
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _ImplicitlyAnimatedListState< ItemData> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited