igInputFloat4 function

int igInputFloat4(
  1. Pointer<Uint8> label,
  2. Pointer<Vector4> v,
  3. Pointer<Uint8> format,
  4. int flags,
)
byte igInputFloat4(
 byte* label ,
 Vector4* v ,
 byte* format ,
 ImGuiInputTextFlags flags
);

Implementation

int igInputFloat4(Pointer<Uint8> label, Pointer<Vector4> v,
        Pointer<Uint8> format, int flags) =>
    _igInputFloat4(label, v, format, flags);