igDragFloat3 function

int igDragFloat3(
  1. Pointer<Uint8> label,
  2. Pointer<Vector3> v,
  3. double v_speed,
  4. double v_min,
  5. double v_max,
  6. Pointer<Uint8> format,
  7. int flags,
)
byte igDragFloat3(
 byte* label ,
 Vector3* v ,
 float v_speed ,
 float v_min ,
 float v_max ,
 byte* format ,
 ImGuiSliderFlags flags
);

Implementation

int igDragFloat3(Pointer<Uint8> label, Pointer<Vector3> v, double v_speed,
        double v_min, double v_max, Pointer<Uint8> format, int flags) =>
    _igDragFloat3(label, v, v_speed, v_min, v_max, format, flags);