igColorEdit3 function

int igColorEdit3(
  1. Pointer<Uint8> label,
  2. Pointer<Vector3> col,
  3. int flags
)
byte igColorEdit3(
 byte* label ,
 Vector3* col ,
 ImGuiColorEditFlags flags
);

Implementation

int igColorEdit3(Pointer<Uint8> label, Pointer<Vector3> col, int flags) =>
    _igColorEdit3(label, col, flags);