ImGuiTextBuffer_reserve function
void ImGuiTextBuffer_reserve(
ImGuiTextBuffer* self ,
int capacity
);
Implementation
void ImGuiTextBuffer_reserve(Pointer<ImGuiTextBuffer> self, int capacity) =>
_ImGuiTextBuffer_reserve(self, capacity);
void ImGuiTextBuffer_reserve(
ImGuiTextBuffer* self ,
int capacity
);
void ImGuiTextBuffer_reserve(Pointer<ImGuiTextBuffer> self, int capacity) =>
_ImGuiTextBuffer_reserve(self, capacity);