LowLevelControl class abstract
Low Level Control Maneuver class
Low level maneuver that sends a (heading, roll, speed, ...) reference to a controller of the vehicle and then optionally lingers for some time.
- Inheritance
-
- Object
- Message
- ImcMessage
- Maneuver
- LowLevelControl
- Implemented types
Constructors
- LowLevelControl([void updates(LowLevelControlBuilder b)?])
-
factory
Properties
- abbrev → String
-
no setteroverride
- control → ControlCommand?
-
Control command: can be of type DesiredZ, DesiredHeading,
DesiredRoll, DesiredPitch, DesiredSpeed, DesiredThrottle or DesiredPath.
no setter
- custom → String
-
Custom settings for maneuver.
no setter
- dst → int
-
no setterinherited
- dstEnt → int
-
no setterinherited
- duration → int
-
Duration of the control.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- msgId → int
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- src → int
-
no setterinherited
- srcEnt → int
-
no setterinherited
- sync → int
-
no setterinherited
- timestamp → DateTime?
-
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(LowLevelControlBuilder)) → LowLevelControl -
Rebuilds the instance.
inherited
-
toBuilder(
) → LowLevelControlBuilder -
Converts the instance to a builder
B
.inherited -
toJson(
[bool includeHeader = true]) → Map< String, dynamic> -
To JSON object
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited