EntityState class abstract

Entity State class

State reported by an entity in the vehicle. The source entity is identified in the message header.

Inheritance
Implemented types

Constructors

EntityState([void updates(EntityStateBuilder b)?])
factory

Properties

abbrev String
no setteroverride
description String
Complementary human-readable description of entity state.
no setter
dst int
no setterinherited
dstEnt int
no setterinherited
flags EntityStateBitfieldFlags
Complementary entity state flags.
no setter
hashCode int
The hash code for this object.
no setterinherited
msgId int
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
src int
no setterinherited
srcEnt int
no setterinherited
state EntityStateEnumState
State of entity.
no setter
sync int
no setterinherited
timestamp DateTime?
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
rebuild(dynamic updates(EntityStateBuilder)) EntityState
Rebuilds the instance.
inherited
toBuilder() EntityStateBuilder
Converts the instance to a builder B.
inherited
toJson([bool includeHeader = true]) Map<String, dynamic>
To JSON object
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

staticId → const int