CustomManeuver class abstract
Custom Maneuver class
The Custom Maneuver message may be used as specification of a very specific maneuver not covered by the IMC scope. The settings of the maneuver are just its id, timeout and other settings encoded as a tuple list.
- Inheritance
-
- Object
- Message
- ImcMessage
- Maneuver
- CustomManeuver
- Implemented types
Constructors
- CustomManeuver([void updates(CustomManeuverBuilder b)?])
-
factory
Properties
- abbrev → String
-
no setteroverride
- custom → String
-
Custom settings for maneuver.
no setter
- dst → int
-
no setterinherited
- dstEnt → int
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- msgId → int
-
no setteroverride
- name → String
-
The maneuver name, used as key by an implementation to bind
the maneuver to the corresponding controller.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- src → int
-
no setterinherited
- srcEnt → int
-
no setterinherited
- sync → int
-
no setterinherited
- timeout → int
-
The amount of time the maneuver is allowed to run. If the
maneuver is not completed in the amount of time specified an
error will be generated.
no setter
- timestamp → DateTime?
-
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(CustomManeuverBuilder)) → CustomManeuver -
Rebuilds the instance.
inherited
-
toBuilder(
) → CustomManeuverBuilder -
Converts the instance to a builder
B
.inherited -
toJson(
[bool includeHeader = true]) → Map< String, dynamic> -
To JSON object
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited