Alignment class abstract
Alignment Maneuver class
An "Alignment" is a maneuver specifying a movement of the vehicle to a target waypoint intended to control activation of an IMU/INS in order to start aligning navigation for more precise dead reckoning operation.
- Inheritance
-
- Object
- Message
- ImcMessage
- Maneuver
- Alignment
- Implemented types
Constructors
- Alignment([void updates(AlignmentBuilder b)?])
-
factory
Properties
- abbrev → String
-
no setteroverride
- custom → String
-
Custom settings for maneuver.
no setter
- dst → int
-
no setterinherited
- dstEnt → int
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- lat → double
-
WGS-84 Latitude of target waypoint.
no setter
- lon → double
-
WGS-84 Longitude of target waypoint.
no setter
- msgId → int
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- speed → double
-
Maneuver speed reference.
no setter
- speedUnits → SpeedUnitsEnum
-
Speed units.
no setter
- src → int
-
no setterinherited
- srcEnt → int
-
no setterinherited
- sync → int
-
no setterinherited
- timeout → int
-
The amount of time the maneuver is allowed to run.
no setter
- timestamp → DateTime?
-
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(AlignmentBuilder)) → Alignment -
Rebuilds the instance.
inherited
-
toBuilder(
) → AlignmentBuilder -
Converts the instance to a builder
B
.inherited -
toJson(
[bool includeHeader = true]) → Map< String, dynamic> -
To JSON object
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited