VP8Filter class

Constructors

VP8Filter()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

hFilter8(InputBuffer u, InputBuffer v, int stride, int thresh, int ithresh, int hev_thresh) → void
hFilter8i(InputBuffer u, InputBuffer v, int stride, int thresh, int ithresh, int hev_thresh) → void
hFilter16(InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) → void
hFilter16i(InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
simpleHFilter16(InputBuffer p, int stride, int thresh) → void
simpleHFilter16i(InputBuffer p, int stride, int thresh) → void
simpleVFilter16(InputBuffer p, int stride, int thresh) → void
simpleVFilter16i(InputBuffer p, int stride, int thresh) → void
toString() String
Returns a string representation of this object.
inherited
transform(InputBuffer src, InputBuffer dst, bool doTwo) → void
transformAC3(InputBuffer src, InputBuffer dst) → void
transformDC(InputBuffer src, InputBuffer dst) → void
transformDCUV(InputBuffer src, InputBuffer dst) → void
transformOne(InputBuffer src, InputBuffer dst) → void
transformUV(InputBuffer src, InputBuffer dst) → void
vFilter8(InputBuffer u, InputBuffer v, int stride, int thresh, int ithresh, int hev_thresh) → void
vFilter8i(InputBuffer u, InputBuffer v, int stride, int thresh, int ithresh, int hev_thresh) → void
vFilter16(InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) → void
vFilter16i(InputBuffer p, int stride, int thresh, int ithresh, int hev_thresh) → void

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Static Properties

abs0 Uint8List
read / write
abs1 Uint8List
read / write
clip1 Uint8List
read / write
sclip1 Int8List
read / write
sclip2 Int8List
read / write

Static Methods

AVG2(int a, int b) int
AVG3(int a, int b, int c) int
DC4(InputBuffer dst) → void
DC8uv(InputBuffer dst) → void
DC8uvNoLeft(InputBuffer dst) → void
DC8uvNoTop(InputBuffer dst) → void
DC8uvNoTopLeft(InputBuffer dst) → void
DC16(InputBuffer dst) → void
DC16NoLeft(InputBuffer dst) → void
DC16NoTop(InputBuffer dst) → void
DC16NoTopLeft(InputBuffer dst) → void
DST(int x, int y) int
HD4(InputBuffer dst) → void
HE4(InputBuffer dst) → void
HE8uv(InputBuffer dst) → void
HE16(InputBuffer dst) → void
HU4(InputBuffer dst) → void
LD4(InputBuffer dst) → void
Put8x8uv(int value, InputBuffer dst) → void
Put16(int v, InputBuffer dst) → void
RD4(InputBuffer dst) → void
TM4(InputBuffer dst) → void
TM8uv(InputBuffer dst) → void
TM16(InputBuffer dst) → void
trueMotion(InputBuffer dst, int size) → void
VE4(InputBuffer dst) → void
VE8uv(InputBuffer dst) → void
VE16(InputBuffer dst) → void
VL4(InputBuffer dst) → void
VR4(InputBuffer dst) → void

Constants

kC1 → const int
20091 + (1 << 16)
kC2 → const int
35468
PredChroma8 → const List<void Function(InputBuffer dst)>
const [DC8uv, TM8uv, VE8uv, HE8uv, DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft]
PredLuma4 → const List<void Function(InputBuffer dst)>
const [DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4]
PredLuma16 → const List<void Function(InputBuffer dst)>
const [DC16, TM16, VE16, HE16, DC16NoTop, DC16NoLeft, DC16NoTopLeft]