- bundlePath → String
The base asset bundle dir path declared by manifest. [...]
- hashCode → int
The hash code for this object. [...]
- manifest → String
From where the namespaced files will be loaded from.
This file should contain a Map where the keys represent the asset's path. [...]
- runtimeType → Type
A representation of the runtime type of the object.
Locale locale ) → Future< Map< String, Map<> String, Object>>
Loads all '.json' localization files declared in manifest with
bundlePath given a
locale. They must have been previously declared in
Invocation invocation ) → dynamic
Invoked when a non-existent method or property is accessed. [...]
) → String
Returns a string representation of this object.