GameEvent class
A class that includes the details about an event.
Constructors
Properties
- description ↔ String?
-
Description of the current event.
getter/setter pair
- eventId ↔ String?
-
ID of the current event.
getter/setter pair
- gamePlayer ↔ Player?
-
A Player object that contains player information.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- isVisible ↔ bool?
-
Whether to display an event.
true: yes
false: no
getter/setter pair
- localeValue ↔ String?
-
Localized event value.
getter/setter pair
- name ↔ String?
-
Name of the current event.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- thumbnailUri ↔ String?
-
URI of an event icon.
getter/setter pair
- value ↔ int?
-
Current event value of the current player.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited