LazyBuilder class
Can be used to build a Widget lazily, such that, we can get the RenderBox for the Widget then build another widget accordingly.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- LazyBuilder
Constructors
- LazyBuilder({Key? key, required Widget child, LazyWidgetBuilder? builder, LazyOnErrorWidgetBuilder? onError, bool? forceTry, bool emptyOnError = false, BoxConstraints? constraints, bool preventRedundantRebuilds = false})
-
This can be used to build a Widget lazily, such that, we can get the
RenderBox for the Widget then build another widget accordingly.
const
Properties
- builder → LazyWidgetBuilder?
-
Provides the BuildContext, RenderBox of the offstage child, and the
child itself.
final
- child → Widget
-
Widget for which a RenderBox is generated.
final
- constraints → BoxConstraints?
-
If is not null, then the child is displayed with these BoxConstraints
as parent's BoxConstraints in offstage. i.e child's RenderBox is
found under these BoxConstraints.
final
- emptyOnError → bool
-
If it is true, then onError default function, will return empty
Container.
final
- forceTry → bool?
-
If it is true, then the child in offstage will be displayed until the
RenderBox for child is found or not null.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onError → LazyOnErrorWidgetBuilder?
-
Used to generate Widget in case of an error. Error is passed as Nullable
Object.
final
- preventRedundantRebuilds → bool
-
If it is true, then the RenderBox will be generated again, only if the
child's key has changed, instead of every build.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< LazyBuilder> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited