Client class
Properties
-
commonHeaders
↔ Map<
String, String> -
getter/setter pairinherited-setteroverride-getter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- server ↔ Uri
-
getter/setter pairinherited
- token → Session?
-
no setter
- wsServer → Uri
-
no setterinherited
Methods
-
AddEmoteToPack(
AddEmoteToPackRequest input, {Map< String, String> headers = const {}}) → Future<AddEmoteToPackResponse> -
inherited
-
AddGuildRole(
AddGuildRoleRequest input, {Map< String, String> headers = const {}}) → Future<AddGuildRoleResponse> -
inherited
-
AddReaction(
AddReactionRequest input, {Map< String, String> headers = const {}}) → Future<AddReactionResponse> -
inherited
-
BanUser(
BanUserRequest input, {Map< String, String> headers = const {}}) → Future<BanUserResponse> -
inherited
-
BeginAuth(
BeginAuthRequest input, {Map< String, String> headers = const {}}) → Future<BeginAuthResponse> -
inherited
-
CanInstantView(
CanInstantViewRequest input, {Map< String, String> headers = const {}}) → Future<CanInstantViewResponse> -
inherited
-
CheckLoggedIn(
CheckLoggedInRequest input, {Map< String, String> headers = const {}}) → Future<CheckLoggedInResponse> -
inherited
-
CreateChannel(
CreateChannelRequest input, {Map< String, String> headers = const {}}) → Future<CreateChannelResponse> -
inherited
-
CreateEmotePack(
CreateEmotePackRequest input, {Map< String, String> headers = const {}}) → Future<CreateEmotePackResponse> -
inherited
-
CreateGuild(
CreateGuildRequest input, {Map< String, String> headers = const {}}) → Future<CreateGuildResponse> -
inherited
-
CreateInvite(
CreateInviteRequest input, {Map< String, String> headers = const {}}) → Future<CreateInviteResponse> -
inherited
-
DeleteChannel(
DeleteChannelRequest input, {Map< String, String> headers = const {}}) → Future<DeleteChannelResponse> -
inherited
-
DeleteEmoteFromPack(
DeleteEmoteFromPackRequest input, {Map< String, String> headers = const {}}) → Future<DeleteEmoteFromPackResponse> -
inherited
-
DeleteEmotePack(
DeleteEmotePackRequest input, {Map< String, String> headers = const {}}) → Future<DeleteEmotePackResponse> -
inherited
-
DeleteGuild(
DeleteGuildRequest input, {Map< String, String> headers = const {}}) → Future<DeleteGuildResponse> -
inherited
-
DeleteGuildRole(
DeleteGuildRoleRequest input, {Map< String, String> headers = const {}}) → Future<DeleteGuildRoleResponse> -
inherited
-
DeleteInvite(
DeleteInviteRequest input, {Map< String, String> headers = const {}}) → Future<DeleteInviteResponse> -
inherited
-
DeleteMessage(
DeleteMessageRequest input, {Map< String, String> headers = const {}}) → Future<DeleteMessageResponse> -
inherited
-
DequipEmotePack(
DequipEmotePackRequest input, {Map< String, String> headers = const {}}) → Future<DequipEmotePackResponse> -
inherited
-
EquipEmotePack(
EquipEmotePackRequest input, {Map< String, String> headers = const {}}) → Future<EquipEmotePackResponse> -
inherited
-
Federate(
FederateRequest input, {Map< String, String> headers = const {}}) → Future<FederateResponse> -
inherited
-
federateWith(
Uri target) → Future< Client> -
FetchLinkMetadata(
FetchLinkMetadataRequest input, {Map< String, String> headers = const {}}) → Future<FetchLinkMetadataResponse> -
inherited
-
GetAppData(
GetAppDataRequest input, {Map< String, String> headers = const {}}) → Future<GetAppDataResponse> -
inherited
-
GetBannedUsers(
GetBannedUsersRequest input, {Map< String, String> headers = const {}}) → Future<GetBannedUsersResponse> -
inherited
-
GetChannelMessages(
GetChannelMessagesRequest input, {Map< String, String> headers = const {}}) → Future<GetChannelMessagesResponse> -
inherited
-
GetEmotePackEmotes(
GetEmotePackEmotesRequest input, {Map< String, String> headers = const {}}) → Future<GetEmotePackEmotesResponse> -
inherited
-
GetEmotePacks(
GetEmotePacksRequest input, {Map< String, String> headers = const {}}) → Future<GetEmotePacksResponse> -
inherited
-
GetGuild(
GetGuildRequest input, {Map< String, String> headers = const {}}) → Future<GetGuildResponse> -
inherited
-
GetGuildChannels(
GetGuildChannelsRequest input, {Map< String, String> headers = const {}}) → Future<GetGuildChannelsResponse> -
inherited
-
GetGuildInvites(
GetGuildInvitesRequest input, {Map< String, String> headers = const {}}) → Future<GetGuildInvitesResponse> -
inherited
-
GetGuildList(
GetGuildListRequest input, {Map< String, String> headers = const {}}) → Future<GetGuildListResponse> -
inherited
-
GetGuildMembers(
GetGuildMembersRequest input, {Map< String, String> headers = const {}}) → Future<GetGuildMembersResponse> -
inherited
-
GetGuildRoles(
GetGuildRolesRequest input, {Map< String, String> headers = const {}}) → Future<GetGuildRolesResponse> -
inherited
-
GetMessage(
GetMessageRequest input, {Map< String, String> headers = const {}}) → Future<GetMessageResponse> -
inherited
-
GetPermissions(
GetPermissionsRequest input, {Map< String, String> headers = const {}}) → Future<GetPermissionsResponse> -
inherited
-
GetPinnedMessages(
GetPinnedMessagesRequest input, {Map< String, String> headers = const {}}) → Future<GetPinnedMessagesResponse> -
inherited
-
GetProfile(
GetProfileRequest input, {Map< String, String> headers = const {}}) → Future<GetProfileResponse> -
inherited
-
GetUserRoles(
GetUserRolesRequest input, {Map< String, String> headers = const {}}) → Future<GetUserRolesResponse> -
inherited
-
InstantView(
InstantViewRequest input, {Map< String, String> headers = const {}}) → Future<InstantViewResponse> -
inherited
-
JoinGuild(
JoinGuildRequest input, {Map< String, String> headers = const {}}) → Future<JoinGuildResponse> -
inherited
-
Key(
KeyRequest input, {Map< String, String> headers = const {}}) → Future<KeyResponse> -
inherited
-
KickUser(
KickUserRequest input, {Map< String, String> headers = const {}}) → Future<KickUserResponse> -
inherited
-
LeaveGuild(
LeaveGuildRequest input, {Map< String, String> headers = const {}}) → Future<LeaveGuildResponse> -
inherited
-
LoginFederated(
LoginFederatedRequest input, {Map< String, String> headers = const {}}) → Future<LoginFederatedResponse> -
inherited
-
ManageUserRoles(
ManageUserRolesRequest input, {Map< String, String> headers = const {}}) → Future<ManageUserRolesResponse> -
inherited
-
ModifyGuildRole(
ModifyGuildRoleRequest input, {Map< String, String> headers = const {}}) → Future<ModifyGuildRoleResponse> -
inherited
-
MoveRole(
MoveRoleRequest input, {Map< String, String> headers = const {}}) → Future<MoveRoleResponse> -
inherited
-
NextStep(
NextStepRequest input, {Map< String, String> headers = const {}}) → Future<NextStepResponse> -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
PinMessage(
PinMessageRequest input, {Map< String, String> headers = const {}}) → Future<PinMessageResponse> -
inherited
-
PreviewGuild(
PreviewGuildRequest input, {Map< String, String> headers = const {}}) → Future<PreviewGuildResponse> -
inherited
-
QueryHasPermission(
QueryHasPermissionRequest input, {Map< String, String> headers = const {}}) → Future<QueryHasPermissionResponse> -
inherited
-
RemoveReaction(
RemoveReactionRequest input, {Map< String, String> headers = const {}}) → Future<RemoveReactionResponse> -
inherited
-
SendMessage(
SendMessageRequest input, {Map< String, String> headers = const {}}) → Future<SendMessageResponse> -
inherited
-
SetAppData(
SetAppDataRequest input, {Map< String, String> headers = const {}}) → Future<SetAppDataResponse> -
inherited
-
SetPermissions(
SetPermissionsRequest input, {Map< String, String> headers = const {}}) → Future<SetPermissionsResponse> -
inherited
-
setToken(
Session? token) → Future< void> -
StepBack(
StepBackRequest input, {Map< String, String> headers = const {}}) → Future<StepBackResponse> -
inherited
-
StreamEvents(
Stream< StreamEventsRequest> input, {Map<String, dynamic> headers = const {}}) → Stream<StreamEventsResponse> -
inherited
-
StreamMessage(
Stream< StreamMessageRequest> input, {Map<String, dynamic> headers = const {}}) → Stream<StreamMessageResponse> -
inherited
-
StreamSteps(
StreamStepsRequest input, {Map< String, dynamic> headers = const {}}) → Stream<StreamStepsResponse> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
TriggerAction(
TriggerActionRequest input, {Map< String, String> headers = const {}}) → Future<TriggerActionResponse> -
inherited
-
Typing(
TypingRequest input, {Map< String, String> headers = const {}}) → Future<TypingResponse> -
inherited
-
UnbanUser(
UnbanUserRequest input, {Map< String, String> headers = const {}}) → Future<UnbanUserResponse> -
inherited
-
UnpinMessage(
UnpinMessageRequest input, {Map< String, String> headers = const {}}) → Future<UnpinMessageResponse> -
inherited
-
UpdateAllChannelOrder(
UpdateAllChannelOrderRequest input, {Map< String, String> headers = const {}}) → Future<UpdateAllChannelOrderResponse> -
inherited
-
UpdateChannelInformation(
UpdateChannelInformationRequest input, {Map< String, String> headers = const {}}) → Future<UpdateChannelInformationResponse> -
inherited
-
UpdateChannelOrder(
UpdateChannelOrderRequest input, {Map< String, String> headers = const {}}) → Future<UpdateChannelOrderResponse> -
inherited
-
UpdateGuildInformation(
UpdateGuildInformationRequest input, {Map< String, String> headers = const {}}) → Future<UpdateGuildInformationResponse> -
inherited
-
UpdateMessageText(
UpdateMessageTextRequest input, {Map< String, String> headers = const {}}) → Future<UpdateMessageTextResponse> -
inherited
-
UpdateProfile(
UpdateProfileRequest input, {Map< String, String> headers = const {}}) → Future<UpdateProfileResponse> -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited