MarkEntrance enum

Strategies for mark elements to enter in initialization.

That means which encode attribute is zero at the begining of animation.

Inheritance

Constructors

MarkEntrance()
const

Values

x → const MarkEntrance

All key points will have a zero value in x direction.

y → const MarkEntrance

All key points will have a zero value in y direction.

size → const MarkEntrance

Mark.size will be zero.

opacity → const MarkEntrance

Mark will be transparent.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<MarkEntrance>
A constant List of the values in this enum, in order of their declaration.