GoogleCloudMlV1AutoScaling class

Options for automatically scaling a model.


GoogleCloudMlV1AutoScaling.fromJson(Map _json)


hashCode int
The hash code for this object. [...]
read-only, inherited
minNodes int
Optional. The minimum number of nodes to allocate for this model. These nodes are always up, starting from the time the model is deployed. Therefore, the cost of operating this model will be at least rate * min_nodes * number of hours since last billing cycle, where rate is the cost per node-hour as documented in the pricing guide, even if no predictions are performed. There is additional cost for each prediction performed. Unlike manual scaling, if the load gets too heavy for the nodes that are up, the service will automatically add nodes to handle the increased load as well as scale back as traffic drops, always maintaining at least min_nodes. You will be charged for the time in which additional nodes are used. If min_nodes is not specified and AutoScaling is used with a legacy (MLS1) machine type, min_nodes defaults to 0, in which case, when traffic to a model stops (and after a cool-down period), nodes will be shut down and no charges will be incurred until traffic to the model resumes. If min_nodes is not specified and AutoScaling is used with a Compute Engine (N1) machine type, min_nodes defaults to 1. min_nodes must be at least 1 for use with a Compute Engine machine type. Note that you cannot use AutoScaling if your version uses GPUs. Instead, you must use ManualScaling. You can set min_nodes when creating the model version, and you can also update min_nodes for an existing version: update_body.json: { 'autoScaling': { 'minNodes': 5 } } HTTP request: PATCH{name=projects / * /models / * /versions / * }?update_mask=autoScaling.minNodes -d @./update_body.json
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited


noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toJson() Map<String, Object>
toString() String
Returns a string representation of this object.


operator ==(Object other) bool
The equality operator. [...]