PositionedBoxLayoutDelegate class
A SceneElementLayoutDelegate which lays out the SceneElement at a specified position in the Scene and with a specified size.
The meaning of position can be changed through alignment. Per default position is the Offset to the top-left corner of the bounds of the SceneElement. By settings alignment to Alignment.center, for example, position will be the Offset to the center of element.
- Inheritance
-
- Object
- ChangeNotifier
- SceneElementLayoutDelegate
- PositionedBoxLayoutDelegate
- Mixed in types
Constructors
- PositionedBoxLayoutDelegate({Offset position = Offset.zero, AlignmentGeometry alignment = Alignment.topLeft, required Size size})
-
Creates a SceneElementLayoutDelegate which lays out the SceneElement
at a specified
position
in the Scene and with a specifiedsize
.
Properties
- alignment ↔ AlignmentGeometry
-
The alignment of position within size.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- position ↔ Offset
-
The position of the SceneElement as an Offset from the origin of
the Scene coordinates system.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size ↔ Size
-
The Size of the SceneElement in the Scene coordinate system.
getter/setter pairinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
buildContent(
BuildContext context) → Widget? -
Optionally builds the Widget whose size determines the size of the
SceneElement.
inherited
-
buildPositioned(
BuildContext context, Widget content) → Widget -
Builds the Widget which positions the SceneElement in the Scene's
Stack.
override
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited