glProgramLocalParameterI4uiNv function

void glProgramLocalParameterI4uiNv(
  1. int target,
  2. int index,
  3. int x,
  4. int y,
  5. int z,
  6. int w,
)
define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV
typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Implementation

void glProgramLocalParameterI4uiNv(
    int target, int index, int x, int y, int z, int w) {
  final glProgramLocalParameterI4uiNvAsFunction = _glProgramLocalParameterI4uiNv
      .cast<
          NativeFunction<
              Void Function(Uint32 target, Uint32 index, Uint32 x, Uint32 y,
                  Uint32 z, Uint32 w)>>()
      .asFunction<
          void Function(int target, int index, int x, int y, int z, int w)>();
  return glProgramLocalParameterI4uiNvAsFunction(target, index, x, y, z, w);
}