glFlushMappedBufferRangeExt function

void glFlushMappedBufferRangeExt(
  1. int target,
  2. int offset,
  3. int length
)
define glFlushMappedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedBufferRangeEXT)
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC __glewFlushMappedBufferRangeEXT
typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length)

Implementation

void glFlushMappedBufferRangeExt(int target, int offset, int length) {
  final glFlushMappedBufferRangeExtAsFunction = _glFlushMappedBufferRangeExt
      .cast<
          NativeFunction<
              Void Function(Uint32 target, Uint64 offset, Uint64 length)>>()
      .asFunction<void Function(int target, int offset, int length)>();
  return glFlushMappedBufferRangeExtAsFunction(target, offset, length);
}