glMapObjectBufferAti function

Pointer<Void> glMapObjectBufferAti(
  1. int buffer
)
define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI
typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)

Implementation

Pointer<Void> glMapObjectBufferAti(int buffer) {
  final glMapObjectBufferAtiAsFunction = _glMapObjectBufferAti
      .cast<NativeFunction<Pointer<Void> Function(Uint32 buffer)>>()
      .asFunction<Pointer<Void> Function(int buffer)>();
  return glMapObjectBufferAtiAsFunction(buffer);
}