glGenFramebuffers function

void glGenFramebuffers(
  1. int n,
  2. Pointer<Uint32> framebuffers
)
define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers
typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers)

Implementation

void glGenFramebuffers(int n, Pointer<Uint32> framebuffers) {
  final glGenFramebuffersAsFunction = _glGenFramebuffers
      .cast<
          NativeFunction<
              Void Function(Uint32 n, Pointer<Uint32> framebuffers)>>()
      .asFunction<void Function(int n, Pointer<Uint32> framebuffers)>();
  return glGenFramebuffersAsFunction(n, framebuffers);
}