glCheckFramebufferStatus function
int
glCheckFramebufferStatus(
- int target
)
define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus
typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)
Implementation
int glCheckFramebufferStatus(int target) {
final glCheckFramebufferStatusAsFunction = _glCheckFramebufferStatus
.cast<NativeFunction<Uint32 Function(Uint32 target)>>()
.asFunction<int Function(int target)>();
return glCheckFramebufferStatusAsFunction(target);
}