glBindFramebuffer function
void
glBindFramebuffer(
- int target,
- int framebuffer
)
define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer
typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)
Implementation
void glBindFramebuffer(int target, int framebuffer) {
final glBindFramebufferAsFunction = _glBindFramebuffer
.cast<NativeFunction<Void Function(Uint32 target, Uint32 framebuffer)>>()
.asFunction<void Function(int target, int framebuffer)>();
return glBindFramebufferAsFunction(target, framebuffer);
}