glGetTexImage function

void glGetTexImage(
  1. int target,
  2. int level,
  3. int format,
  4. int type,
  5. Pointer<Void> pixels,
)
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

Implementation

void glGetTexImage(
    int target, int level, int format, int type, Pointer<Void> pixels) {
  final glGetTexImageLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 target, Int32 level, Uint32 format, Uint32 type,
          Pointer<Void> pixels),
      void Function(int target, int level, int format, int type,
          Pointer<Void> pixels)>('glGetTexImage');
  return glGetTexImageLookupFunction(target, level, format, type, pixels);
}