glGetLightiv function

void glGetLightiv(
  1. int light,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params)

Implementation

void glGetLightiv(int light, int pname, Pointer<Int32> params) {
  final glGetLightivLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 light, Uint32 pname, Pointer<Int32> params),
      void Function(
          int light, int pname, Pointer<Int32> params)>('glGetLightiv');
  return glGetLightivLookupFunction(light, pname, params);
}