gensim library

Support for doing something awesome.

More dartdocs go here.

Classes

Actor<A extends Actor<A>>
Dont directly extends this class. Instead extend predator or prey
Consumable
FearOfSickKin
Feature
GestationPeriod
Goal
LifeSpan
Meat
A type of consumeable which is attached to a prey. When a predator eats the prey the predator consumes this consumable.
Plant
A type of stand alone consumable which is directly added to a point in the simulation.
Predator<T extends Actor<T>>
Extend this class to create your own predators.
Prey<T extends Actor<T>>
Extend this class to create you own prey animals
SimPoint
A point in the simulation
Simulation
Skill
A skill can be given to an entity so that the entity can use that skill
Statistic
Statistics are non genetic traits. Statistics of an actor can change during its lifetime
Trait
Traits are genetic The value of an actors trait cannot change during its lifespan

Enums

StatModifiers
The item an actor should seek out in order to satisfy or get closer to satisfying a goal.