onDeviceGameClient top-level property
Implementation
final onDeviceGameClient = Provider<GameClient>((ref) {
final client = NoServerGameClient();
ref.onDispose(client.dispose);
return client;
}, dependencies: [GameProviders.playerID]);
final onDeviceGameClient = Provider<GameClient>((ref) {
final client = NoServerGameClient();
ref.onDispose(client.dispose);
return client;
}, dependencies: [GameProviders.playerID]);