FormBuilderChipsInput<T> class Null safety

A field that takes a list of Chips as input and suggests more options while typing

Inheritance

Constructors

FormBuilderChipsInput({Key? key, required String name, FormFieldValidator<List<T>>? validator, List<T> initialValue = const [], InputDecoration decoration = const InputDecoration(), ValueChanged<List<T>?>? onChanged, ValueTransformer<List<T>?>? valueTransformer, bool enabled = true, FormFieldSetter<List<T>>? onSaved, AutovalidateMode autovalidateMode = AutovalidateMode.disabled, VoidCallback? onReset, FocusNode? focusNode, required ChipsBuilder<T> chipBuilder, required ChipsBuilder<T> suggestionBuilder, required ChipsInputSuggestions<T> findSuggestions, int? maxChips, TextStyle? textStyle, String? actionLabel, double? suggestionsBoxMaxHeight, bool autocorrect = false, TextInputAction inputAction = TextInputAction.done, TextInputType inputType = TextInputType.text, Brightness keyboardAppearance = Brightness.light, bool obscureText = false, TextCapitalization textCapitalization = TextCapitalization.none, bool allowChipEditing = false, bool autofocus = false, TextOverflow textOverflow = TextOverflow.clip})
Creates a field that takes a list of Chips as input and suggests more options while typing

Properties

actionLabel String?
final
allowChipEditing bool
final
autocorrect bool
final
autofocus bool
final
autovalidate bool
Used to enable/disable auto validation and update their error text.
@Deprecated('Use autovalidateMode parameter which provides more specific ' 'behavior related to auto validation. ' 'This feature was deprecated after v1.19.0.'), final, inherited
autovalidateMode AutovalidateMode
Used to enable/disable this form field auto validation and update its error text. [...]
final, inherited
builder FormFieldBuilder<List<T>>
Function that returns the widget representing this form field. It is passed the form field state as input, containing the current value and validation state of this field.
final, inherited
chipBuilder ChipsBuilder<T>
final
decoration InputDecoration
The border, labels, icons, and styles used to decorate the field.
final, inherited
enabled bool
Whether the form is able to receive user input. [...]
final, inherited
findSuggestions ChipsInputSuggestions<T>
final
focusNode FocusNode?
An optional focus node to use as the focus node for this widget. [...]
final, inherited
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
initialValue List<T>?
An optional value to initialize the form field to, or null otherwise.
final, inherited
inputAction TextInputAction
final
inputType TextInputType
final
key Key?
Controls how one widget replaces another widget in the tree. [...]
final, inherited
keyboardAppearance Brightness
final
maxChips int?
final
name String
Used to reference the field within the form, or to reference form data after the form is submitted.
final, inherited
obscureText bool
final
onChanged ValueChanged<List<T>?>?
Called when the field value is changed.
final, inherited
onReset VoidCallback?
Called when the field value is reset.
final, inherited
onSaved FormFieldSetter<List<T>>?
An optional method to call with the final value when the form is saved via FormState.save.
final, inherited
restorationId String?
Restoration ID to save and restore the state of the form field. [...]
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
suggestionBuilder ChipsBuilder<T>
final
suggestionsBoxMaxHeight double?
final
textCapitalization TextCapitalization
final
textOverflow TextOverflow
final
textStyle TextStyle?
final
validator FormFieldValidator<List<T>>?
An optional method that validates an input. Returns an error string to display if the input is invalid, or null otherwise. [...]
final, inherited
valueTransformer ValueTransformer<List<T>?>?
Called just before field value is saved. Used to massage data just before committing the value. [...]
final, inherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() → _FormBuilderChipsInputState<T>
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited