FocusableControlBuilder class

Inheritance

Constructors

FocusableControlBuilder({Key? key, required Widget builder(BuildContext context, FocusableControlState control), VoidCallback? onPressed, VoidCallback? onLongPressed, void onHoverChanged(BuildContext context, FocusableControlState control)?, void onFocusChanged(BuildContext context, FocusableControlState control)?, String? semanticButtonLabel, bool enabled = true, bool requestFocusOnPress = true, SystemMouseCursor? cursor, Map<Type, Action<Intent>>? actions, Map<ShortcutActivator, Intent>? shortcuts, HitTestBehavior? hitTestBehavior, bool autoFocus = false, bool descendantsAreFocusable = true, bool descendantsAreTraversable = true})
const

Properties

actions Map<Type, Action<Intent>>?
Optional. Passed to the FocusableActionDetector. Defines a set of actions which can bind to shortcuts.
final
autoFocus bool
Passed along to the FocusableActionDetector
final
builder Widget Function(BuildContext context, FocusableControlState control)
Return a widget representing the control based on the current FocusableControlState
final
cursor SystemMouseCursor?
Use a custom cursor. By default, SystemMouseCursors.click is used.
final
descendantsAreFocusable bool
Passed along to the FocusableActionDetector
final
descendantsAreTraversable bool
Passed along to the FocusableActionDetector
final
enabled bool
Passed to FocusableActionDetector. Controls whether this widget will accept focus or input of any kind.
final
hashCode int
The hash code for this object.
no setterinherited
hitTestBehavior HitTestBehavior?
Passed along to the GestureDetector that handles onPress and onLongPress
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onFocusChanged → (void Function(BuildContext context, FocusableControlState control)?)
Called after the focus state has changed.
final
onHoverChanged → (void Function(BuildContext context, FocusableControlState control)?)
Called after the hover state has changed.
final
onLongPressed VoidCallback?
Called when the control is long pressed.
final
onPressed VoidCallback?
Called when the control is pressed.
final
requestFocusOnPress bool
Whether this control should request focus when it is pressed, defaults to true.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
semanticButtonLabel String?
Optional: If not null, the control will be marked as a semantic button and given a label.
final
shortcuts Map<ShortcutActivator, Intent>?
Optional. Passed to the FocusableActionDetector. Defines a set of shortcuts, that will trigger associated actions.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<FocusableControlBuilder>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited