SuperBuilder class

A stateful widget that rebuilds its child widget when the Rx object changes.

The SuperBuilder widget allows you to rebuild a part of your UI in response to changes in an Rx object. It takes a builder callback function that receives a BuildContext and returns the widget to be built.

The builder callback will be invoked whenever the Rx object changes its state, triggering a rebuild of the widget. The Rx object can be accessed within the builder callback, allowing you to incorporate its state into your UI.

The buildWhen parameter is an optional condition that determines whether the builder should be called when the Rx object changes. If buildWhen evaluates to false, the builder will not be called, and the child widget will not be rebuilt.

Example usage:

class CounterWidget extends SuperWidget {
  const CounterWidget({super.key});

  @override
  Widget build(BuildContext context) {
    final counter = 0.rx; // RxT<int>(0);
    return SuperBuilder(
      builder: (context) => Text(
        "${counter.state}",
        style: const TextStyle(fontSize: 25),
      ),
    ),
  }
}

Note: Unless you specify an Id, you need to make use of an Rx object state in the builder method, otherwise, it will result in an error.

Inheritance

Constructors

SuperBuilder({required RxBuilder builder, bool buildWhen()?, Key? key})
Creates a SuperBuilder widget.
const

Properties

builder → RxBuilder
Called every time the Rx object changes state.
final
buildWhen bool Function()?
An optional condition that determines whether the builder should be called when the Rx object changes. If buildWhen evaluates to false, the builder will not be called, and the child widget will not be rebuilt.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SuperBuilder>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited