TreeController class

A controller for a tree state.

Allows to modify the state of the tree.

Constructors

TreeController({dynamic allNodesExpanded = true})

Properties

allNodesExpanded bool
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

collapseAll() → void
collapseNode(Key key) → void
expandAll() → void
expandNode(Key key) → void
isNodeExpanded(Key key) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toggleNodeExpanded(Key key) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited