UniformsSetter class
Constructors
- UniformsSetter(FragmentShader shader, int _index)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shader → FragmentShader
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setColor(
Color color, {bool premultiply = false}) → void -
setColors(
List< Color> colors, {bool premultiply = false}) → void -
setFloat(
double value) → void -
setFloats(
List< double> values) → void -
setMatrix2(
Matrix2 matrix2) → void -
setMatrix2s(
List< Matrix2> matrix2s) → void -
setMatrix3(
Matrix3 matrix3) → void -
setMatrix3s(
List< Matrix3> matrix3s) → void -
setMatrix4(
Matrix4 matrix4) → void -
setMatrix4s(
List< Matrix4> matrix4s) → void -
setOffset(
Offset offset) → void -
setOffsets(
List< Offset> offsets) → void -
setSize(
Size size) → void -
setSizes(
List< Size> sizes) → void -
setVector(
Vector vector) → void -
setVectors(
List< Vector> vectors) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited