S extends StoreState> class
Creates a store that holds the app's state.
Only after a new state is computed will the dispatched action be added to the stream of actions that is provided to each Effect.
A list of effects to be run after a new state is computed.
read / write
- hashCode → int
The hash code for this object.
A function that takes a StoreAction and a
State, and returns a new
State.read / write
- runtimeType → Type
A representation of the runtime type of the object.
The store's state.
- value → S
The current value of the state in the store.
StoreAction action) → dynamic
- Dispatch a new action.
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
R, P>( Selector< S, R>selector, [dynamic props]) → Stream< R>
- Stream the state of the of the store given a Selector.
) → String
A string representation of this object.