EditorTextSelectionOverlay class Null safety

Constructors

EditorTextSelectionOverlay(TextEditingValue value, bool handlesVisible, BuildContext context, Widget debugRequiredFor, LayerLink toolbarLayerLink, LayerLink startHandleLayerLink, LayerLink endHandleLayerLink, RenderEditor? renderObject, TextSelectionControls selectionCtrls, TextSelectionDelegate selectionDelegate, DragStartBehavior dragStartBehavior, VoidCallback? onSelectionHandleTapped, ClipboardStatusNotifier clipboardStatus)

Properties

clipboardStatus ClipboardStatusNotifier
final
context BuildContext
final
debugRequiredFor Widget
final
dragStartBehavior DragStartBehavior
final
final
handlesVisible bool
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
onSelectionHandleTapped VoidCallback?
final
renderObject RenderEditor?
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
selectionCtrls TextSelectionControls
final
selectionDelegate TextSelectionDelegate
final
final
toolbar OverlayEntry?
read / write
final
value TextEditingValue
read / write

Methods

dispose() → void
hide() → void
hideHandles() → void
hideToolbar() → void
markNeedsBuild([Duration? duration]) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
setHandlesVisible(bool visible) → void
showHandles() → void
showToolbar() → void
toString() String
A string representation of this object. [...]
inherited
update(TextEditingValue newValue) → void

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited